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Update Coming Monday - Read for more info!

Happy Saturday, Sleepers!

We've got some good news, and some bad news. We were up almost throughout the night, trying to put the finishing touches on the next major update to P.A.M.E.L.A.

The good news is that throughout the week, we've been implementing some major optimizations and reworks that should fix the vast majority of saving issues, as well as DRAMATICALLY reduce memory usage and improve performance.

From our testing, we've seen memory usage drop from 8GB in some areas down to 5.3GB; huge savings that should improve perfmance, reduce crashing, and should also reduce loading times for many of you. We've also got a giantic list of other fixes, balancing, and more that will be included in the update.

So, the bad news is that since these fixes/optimizations were so significant, a few other things broke in the process. There are a couple big issues with respawning (items tend to spawn 30 copies of themselves, instead of 1, for example!) that are blocking us from pushing the build live just yet. We're doing extensive testing over the weekend, ironing out these bugs, and with some luck, the update should be live on monday afternoon/evening EST.

We apologize for the delay; we've been super excited all week to get this into your hands for the weekend, and the build itself (bugs aside) looks very promising. Thank you so much for your patience here, we promise it will be worth the wait. Longest patch notes, by far!

Hope everyone enjoys the weekend, see you monday with a huge update!