It's that time again. The time we've all come to know and love/dread/feel neutral towards; weekly devblog time!
We've been chipping away as always, making solid progress across many aspects of the game. On the art side of things, we've been churning out some new NPC and attachment models, as well as making some great progress on polishing up Eden's transit hub, Origin Station. It's been coming together quite nicely, check out the screenshot above!
Continued work on animations is another major highlight for the week, as we've begun restructuring our back-end systems to accommodate the new methodology we're implementing. The end result with have much more natural movement overall and make all of our AI behaviors more organic.
Those are the highlights, but wait, there's more! Check out the in-depth list below.
Adam
Alayna
Christian
Patrick
Ian
Mathew
Stephen
