Hello babies, daddies and wooden sticks
The May update has been released!
The May Update has just been released 🎉 including the Baby Restrainy, Baby Disably, Ragdoll changes and Daddy Hugs!
Watch the trailer here:
Read the full Patch notes here:

New Items: The Baby Disably & The Baby Restrainy!
- Baby Disably - A harmless shock toy that makes baby tired. - This device ragdolls players hit with the shock end. - The targets energy is drained while being shocked - This device can be easily recharged in any outlet - Not safe for consumption!
- Baby Restrainy - A painless child restraining device. - Enables daddy to effortlessly hold the baby in place, or move it around - Babies can break free, causing the restrainy to break

- Ragdoll Changes: - Daddies & Babies can now jump while ragdolled - Running out of energy will cause the Player to ragdoll - Ragdoll immunity decreased from 5 seconds to .5 for daddy - Fixed an issue that caused ragdolls to stutter - Improved ragdolls in general, character ragdolls are now more "alive" relative to energy
- Dancing makes energy recharge 5x faster
- Climbing Changes - babies can detect and use items while climbing - babies can jump while climbing to dismount into a ragdoll

- New Daddy Ability “Hug” - Daddies can now hug their babies to hold them close and safe - Daddies can hug their babies as much as they want - Babies can attempt to break free from a hug, dealing massive energy loss to daddy

- Fixed a bug that placed vacuums in the void when attempting to charge them
- Plunger has been reworked - can now hold babies until the babies breaks it, or the daddy releases them
- Classic mode is once again the default mode
- Vehicles break furniture and items more easily
- Cushions now bounce items & vehicles again
- Fire Extinguisher now makes baby users fly
- Poopy buffs now cause player to ragdoll and lose energy
- Bounce Zones now ragdoll the player
- Sleepy buff now removes energy
- Daddy can now recieve the sleepy buff
- Fixed some camera clipping issues
- Babies can now be thrown successfully
- Item holding animations now cancel on drop/throw