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V0.9.5 New item, Big Optimizations Done. Family Gathering and Official Release Date Delayed

V0.9.5 Update - Baby Gate, Optimization. Delay Announcement

Main Changes for V0.9.5

  • New Item - Baby Gate: Can be placed anywhere to block babies movement for a minimum of 20 seconds. Baby can punch it multiple times to break it.
  • Multiplayer Changes: Added a "Find a Daddy" and "Find a Baby" options. Make's it easier to join a queue to play your desired character without swapping
  • Heavy Optimizations Done: Occlusion Culling, can cause up to a 50% performance boost
  • Added a menu option to mute the baby's screams
  • Many bug fixes which can be read in the detailed patch notes

Detailed Patch Notes

Family Gathering and Official Release Delayed

Family Gathering is still too deep in the testing phase to be made public at this point. I chose to focus on increasing performance this week, this is the cause for delay. You can expect it to come with next week's update ready to go!

After some careful consideration, I have also chosen to delay the official release of the game. The games official release date will now be April 29th, and the Beta will begin on March 31st.

I made this decision being well aware that I would not be able to add in the remaining content I have planned before the initial date(Such as game modes, an outside area, and character customization). I did not want to give the impression that I was pushing what is currently an incomplete game as ready for an official release.