The permissions list in the permissions GUI can now be localised.
Removed feature where reactor collision box would increase when connected to neighbouring reactor (character can now walk in-between connected reactors)
Bugfixes
Fixed that biters could get stuck trying to attack an entity they were standing on. more
Fixed issue regarding placing an electric pole over a ghost of an electric pole connected to an enabled power switch. more
Fixed a crash related to units and mod events. more
Fixed ghost entities of other forces being considered valid drop targets. more
Fixed ghost electric poles connecting to electric poles of other forces. Neutral force is exempt from this fix, it can connect to everything. more
Fixed that LuaEntity::disconnect_neighbour was unable to disconnect specified pair of electric poles when they were on different surfaces.
Fixed that on_game_created_from_scenario event didn't fire after pressing "Save and Play" from map editor. more
Modding
Added LuaTilePrototype::check_collision_with_entities, false by default. If set to true - checks for collisions with entities before building or unearthing the tile.