Fixed belt drag building on the edge of building reach. more
Fixed that canceling upgrade of underground belt didn't make the corresponding operation with the (potentially) connected belt on the other side.
Fixed making blueprint from underground belt with direction upgrade order.
Fixed technology icons of flamethrower and rocketry. more
Fixed hang when deleting blueprint/deconstruction/upgrade planner or blueprint book held by an inserter. more
Fixed hang when trying to delete blueprint/deconstruction/upgrade planner or blueprint book that was moved to different inventory in the meantime. more
Fixed pressing delete key in save/load game menus multiple times would pop-up confirmation dialog multiple times. more
Fixed that the close map generator preview button icon was too large. more
Fixed that the show/close map generator preview button didn't loose hover after the preview was shown.
Fixed that Cut and copy paste tools select trains in the standard selection mode, even when trains are ignored in this mode. more
Fixed crash related to wrong identification of non-default values in the mod settings gui. more
Fixed that linked custom inputs didn't work for some game controls. more
Fixed that the train fuel tab didn't work right for clients in multiplayer. more
Fixed a crash when using the prototype explorer GUI after just changing mods. more
Fixed rare corner case related to removal of mods and entities in more than 1 electric network. more
Fixed item product overload logic when using variable output items. more
Fixed crash when starting game without base mod and with --disable-prototype-history. more
Fixed a crash when using set_stack in blueprint books. more
Fixed a crash when cloning script-disabled beacons. more
Fixed a crash when using repeat_count with frame_sequence in animation definition. more
Fixed a crash when trying to build a rolling stock between other rolling stocks from a single train. more
Fixed ghost entities had reflections on water.
Fixed a desync related to processing on_gui_opened event of opening blueprint records in multiplayer games.
Fixed a crash when trying to pick a fluid wagon with fluid in clone tool. more
Fixed that copying assembling machine recipes didn't update fluidbox temperature filters in some cases. more
Fixed that robots could sometimes leave roboports very slowly if they were called to work in the middle of descending into a roboport. more
Fixed trains GUI status button tooltip not updating. more
Fixed LuaPlayer::build_from_cursor would flip direction when every other building underground belts/pipes. more
Fixed Train GUI wait condition bars display with 0 slot cargo wagons. more
Fixed in-game EULA showing HTML character sequences. more
Scripting
Fixed clearing LuaCustomChartTag.icon by writing nil or empty SignalID.
Added LuaPlayer::start_selection and clear_selection.
Added freeplay remote interface methods for adjusting the crashsite.
Modding
Added overlay layer to the tree variation definitions. more
Fixed parameter substitution when used with standard parameter more