Developer postOriginal post (opens in a new tab)

Version 0.17.36 released

Graphics

  • Added new specific remnants for various entities. (Work in progress)

Bugfixes

  • Fixed that ghosts could be built in fog of war.
  • Fixed a stack overflow when merging large electric networks (149'000+ electric poles). more
  • Fixed some achievements not counting their requirements properly. more
  • Changed worm and spitter acid attack so they do not create acid splashes on water. more
  • Changed fonts for Asian languages (Chinese, Japanese, Korean).
  • Fixed that power switch connections weren't restored by undo. more

Modding

  • Added "check_buildability" to "create-fire" trigger effect definition.
  • Added "tile_collision_mask" to "create-entity" and "create-fire" trigger effect definitions as faster alternative to full buildability check.
  • Added "trigger_created_entity" to "create-fire" and "create-sticker" trigger effect definitions.

Scripting

  • Added "item" to the on_built_entity event.

You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.