Toward the end of Closed Beta, we revamped the entire crafting system in Orcs Must Die! Unchained, and while we were really happy with the results, Open Beta players had a clear message for us – they want more control. And it wasn’t just crafting. Players have been looking for more power and control over their game experience in several areas. On every episode of Insider Access, in tons of forum posts, and in every survey, we’ve made promises to listen to your feedback and make changes based on it.
We're turning your feedback into features.
Release 1.2 represents some of our biggest community feedback-driven changes to date. There’s a lot in this release, but here’s a look at some of the biggest changes that affect your questions and concerns about the state of the Open Beta.
- Survival of the Fittest - With every new update, Survival mode feels more and more like the classic Orcs Must Die! gameplay you fell in love with. Now, minions move faster and take more damage from your assaults. Hero damage bonuses make your weapons hit harder and your magic pack more punch. Minion waves on all Survival battlegrounds are rebalanced to be more exciting for new players and to give high-level players greater challenges to overcome. To top it all off, the new Banquet Hall Survival battleground is the most compact OMD2-like map we’ve ever released. We’re keeping PvP Siege mode on an even playing field, but planning even more adjustments and updates to PvE Survival to give you that classic OMD feeling.
- Craft What You Want - Crafting has been beaten into submission. The number of materials is sliced in half and recipes were thrown into the blade walls to make the entire crafting system bow to your every whim. No more hoping for the best from random drops. Choose the materials you want to pursue for the cards you want to craft, then go earn them on the battlefield! Target the rewards you actually need and craft new traps, traits, heroes, and minions with reckless abandon.
- Become a Trap God - Every trap in the game now has seven upgrade tiers instead of four, so you can upgrade your traps more frequently. Build your highly-customized Survival mode deck of dastardly murder contraptions to inflict pain on unsuspecting enemy minions just the way you like. You’ll also start upgrading your traps even sooner than before, with upgrades unlocking now at level 10 instead of 25. When you put it all together, that means that there are no safe words allowed in your killbox – only pain.
- Bloodspike Returns – One of our most powerful heroes in the game arrives in Release 1.2. With a murderous new set of abilities, Bloodspike the Brutal joins the thirteen heroes already warring for the rifts in Orcs Must Die! Unchained. With so many heroes to choose from, and many more on the way, there’s a powerful option for every attacker, pillager, and defender on your team.
If you want to dig down into the numbers for a more detailed description of how we’re applying your feedback to make the game better, click the image below.