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8-Bit Armies Update #18 - 07/15 @ 16:30 (PST)

Hi Community Members!

It's Friday, and that usually means there's another patch for 8-Bit Armies coming. ːsteamhappyː

Today's update is a maintenance patch to handle some things that were reported to us over the past week. If you spot something that needs looking into - please let us know!

Many of you have asked us "What's coming next!?". We're getting close to making a big announcement soon so stay tuned and check in with us frequently. As soon as we're all ready we'll post it here first.

Thanks!

-8Bit

GENERAL IMPROVEMENTS & FIXES:

  • Fixed issue preventing the AI from firing their superweapons
  • Enter now always opens the chat box in team mode (except when there are no allies); shift enter always enters it in all chat mode
  • Made the notification for generating default passability more clear about replacing any existing passability
  • Added hints to the debrief screens (Not yet translated)
  • AI Fix to harvesters not returning to harvesting resources after dodging a superweapon
  • Map Editor: Integrating Map Editor textures fix when opening the map properties dialog
  • Fixed issue with joined player's star count not going away if they leave the lobby after already playing a previous coop game
  • Fix for teams not showing up properly in non-random case on loading screen
  • Fixed a series of German translations that were incorrect in the first release