Thank you for playing the demo! The demo has now been updated to version 2.1a:
Optimized the enemy spawning logic at the end of each level. Now, players will face a flanking wave of enemies from both sides at the end of the level.
When less than 60 seconds remain, missiles will fall from the sky to force players to act quickly.
Increased the base score for eliminating enemies, and also increased the score bonus from "enemy threat level," hoping that both new and veteran players can break leaderboard score records during the NEXT FEST!ːsteamhappyː