Thank you for playing the demo and providing feedback! The game is now updated to version 1.1c, feel free to try it!
New version changes:
1. The protagonist's jump logic has been changed to a more common button press duration corresponding to jump height. Now, it's no longer necessary to use the "up" button to achieve a high jump.
2. The moment you touch and kick an enemy, you can interrupt it with a dagger or shooting action.
3. The enemy attack animation has been lengthened by 10%.