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Patch Alpha 0.63c

Patch Notes:

Some effects may require a game restart or a new instance of that specific model.

-Added in New Rogue Model

-Added New Rogue Ability Tree

-Added 3 New Side quests for the Monster Camp area, obtainable from the notice board.

-Fixed Enemies in Melee Range to be counted as in range zone which prevented the player from attacking them with melee units.

-All melee followers will have the counter ability work properly.

-Removed blocking from Rogue

-Changed Bleed effect from 2.5% to 5%

-Changed Poison effect from 5% to 7.5%

-Changed Burn effect from 7.5% to 10%

-Arcanist will now properly cause Arcane Ripple from his attacks.

-DoT effects were not applying properly, this has been fixed, player will notice a big change in DoT effects now and will play a more dominant role in combat once again.

Thank you,
Stoneworks Games