New crafting tutorial added to the game now. Crafting quest chain will automatically be activated after completing the quest “Turncoat” and the player receives their first “building order”. The new crafting quest chain is a way for both new and old players to learn more about the crafting system and farming materials.
Furnace must now be activated either using coal or lumber as a fueling source. Once activated the furnace will be usable for up to 5 minutes.
Lumber allows lower temperature crafting for materials mostly made of copper and iron
Coal allows higher temperature crafting for materials mostly made of bronze and steel
All mineral nodes have been changed. They now give random amounts of all minerals in small quantities depending on the rarity of the stone you are mining.
The new crafting quest chain will help new players learn about creating new buildings and using them for crafting. The player is not forced to partake in this quest but is strongly recommended in the game.
And as always we’ll keep rolling more content and improvements for crafting!
Patch Notes:
-Legacy Vendor Added. Can be found outside of market by the stalls. Player may purchase follower contracts: Lumberjack, Forge Apprentice, Spearman, and Crossbowman. We are working slowly to transition these older models out of the game, after which we’ll begin implementing 4 new followers to replace them. These new followers will be primarily spell caster based.
-Moved fallen son in “My Son, the Hero”, so players would need to defeat Brawl Deathspike before gaining access to the corpse.
-Lumberjacks now correctly disappear after being rescued.
-Some of the side quests were showing unusual layouts compared to the layout of the other quests. All quest text layout has now been set t the same.
-All side quests will display their title correctly.
-Player can now cancel the initial dialogue with the Arcane Priest inside the Inn.
-”Brothel” side quest investigation notification will now only show to the player once when the player enters the cabin and will not recur afterwards.
-”Lumbernapped” The family where the player returns to, has been moved to the inside of the town hall.
-”Flammable Materials” will now correctly show the right quest and not “A Dirty Experiment”.
-Standard dialogue grammatical and punctuation fixes.
-Standard lighting fixes for objects appearing too bright in the game.
Thank you,
Stoneworks Games