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Miner Meltdown is Released!

Today’s the day! Miner Meltdown has left Early Access and gone Full Release!

Launch Trailer

This launch update is without a doubt that biggest update yet, with the biggest new features being:

  • New “Crazy King” game-type
  • New Mutant Type: “The Cuddler”
  • New Destructo-duck weapon
  • Arrow Traps
  • 51 New Achievements
  • Adjustable Bot Difficulties

There’s also a giant pile of fixes and improvements:

  • Smarter bots – No longer stop moving randomly, don’t twitch around bumps, don’t get stuck on chests
  • Maps randomized when starting lobby
  • Shorter default game times
  • Sword hitbox increased to reach enemies below the player
  • Added Page numbers to shop, to make it more obvious that there’s a second page
  • Increased assault rifle damage
  • Lowered Jetpack cost, players start with 25 gold
  • Faster level loading
  • Fix for: host can’t quit after player quits
  • Fix for: all players have the same voice
  • Fix for: hanging dead lobby
  • Fix for: floating dynamite
  • Fix for: bots pickaxe way too fast
  • Fix for: occasional hanging when it fails to load a match
  • Fix for: people not on leaderboard have access to leaderboard skin
  • Fix for: if players quits while under door, it stays open
  • Fix for: Drill arm occasionally not extending on client
  • Fix for: annoying merchant “swoosh” sounds while walking by him
  • Fixed tileset for entrance
  • Fix for: occasionally can’t equip with number keys
  • Fix for screen gets stuck shaking while drilling occasionally
  • Fix for: occasionally can’t equip item in inventory
  • Fix for: getting a daily bonus while in tutorial looks borked

It’s been a wild 2 years, and I’m so thankful for all of the support helping get to this point!
See you in the mines!
– James

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.