Summary
Level start: The fall now destroys nearby props. They won’t know what hit ‘em.
Map: Chapter 3 got new tileset and updated props.
Other: Online co-op bugfixes, dual-wielded curved swords, improved idling and more.
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Bugfixes
Online co-op:
- Minions summoned by player should now work as intended.
- Enemies that disappear after killing all players (e.g. Champion of Youn) should no longer cause errors.
- Special level(s) can now be correctly entered.
- Other players will no longer run in place when reading a book.
Models x Animations
Player:
- Updated dual-wielding basic attack animations.
- Added new dual-wield finisher animation.
- Added parry animation.
- Idling: Improved some idle animations, increased breathing interval.
Duskblade (weapon):
- Absorb shield sound changed
- Textures and particles updated
- First basic attack animation changed
Ogres:
- New stand animation.
Enemies
Intro:
- Modified abilities of the intro level monsters and added a ranged variation.
Chapter 3:
Ogre Shield
- Increased move speed
- Crush: Reduced cast time
Ogre Elite:
Added a scimitar to left hand.
- Swift attack (new skill): Fast, short-ranged melee attack with left hand.
- Dash attack: increased dash speed.
Skills
Spin-to-win:
- Modified attack acceleration.
- Delayed trail particles and start sound.
Dash abilities: Delayed start sound until the actual dash starts.
Movement abilities (dash & blink) now use move speed multiplier if it’s higher than attack speed multiplier when cast by player.
Items
Removed basic attack global cooldown from a few melee weapons.
Legendary Longcoat (armor):
- Textures updated
- Blasting Shield: Added particles, reduced absorb amount.
Obsidian Reavers (new melee weapon):
- Dual-wielded curved swords
- Bleeding Slash: Melee combo attack that inflicts bleed for 50% of damage over 2 seconds, stacking 5 times.
- Rend: Strike all enemies around self. Interrupts and inflicts bleed.
Gunman Hat (new helmet):
- Similar to the ones used by gun-wielding bandits.
Shard of Nature (new helmet):
- A green crystal that is attached to forehead.
Online co-op
All players now jump into the level change portal.
Co-op Difficulty
- Added +5% attack speed and +10% move speed to the co-op buffs for enemies.
Map
- Chapter 3: Updated tileset and props.
- Chapter 1 part 3: Minor changes to props.
Level change
New textures for level change portals in chapters 2 and 4.
Player’s fall on the start of level now destroys nearby props. Also there are sometimes extra breakable props below the fall.
UI
Clearing last level of a chapter now shows a “Chapter Completed” message.