Oculus Touch support is finally here! Thank you everyone for your patience. It took longer than we wanted to get this out the door. We feel it still needs more thorough testing so please report any bugs you find, and if there are any issues with the build for Vive users, you can always revert back to our previous build by opting into the "previous" Beta branch. The demo is also updated to support Oculus Touch.
Updates
- Added Oculus Touch Support
- Added more level editor pieces (new pipes and hole pieces)
Fixes
- Snapping pieces in the level editor is more correct and robust
- Warping to ball no longer makes the ball move
- Level editor piece shelf now is properly placed within the play area
Future Plans
- Update to Unity 5.5
- Improve the fireworks visuals
- Level Editor additions