Hello everyone! The beta of our Level Editor is now available to play on our test branch. It's playing pretty stable overall but there are a handful of issues and small bugs we know about that we are still working through but we wanted to get some community feedback on what we've put together so far. Levels built in this beta may be erased when we launch with the updated version. We don't think will be necessary but I thought I'd put in the disclaimer.
How to access the Level Editor Beta Branch
- Right click on "Cloudlands: VR Minigolf" in your Steam library list and select "Properties"
- Then select the "Betas" tab on the window that opens
- Right click on the drop down menu and choose "level-editor-beta"
This should prompt Steam to opt into the Level Editor Beta branch and the game will update itself in Steam!
What's next?
We're still polishing bugs and small details and will be pushing consistent updates to this branch as we go. We're also still adding new pieces to create with. If you have any suggestions we would absolutely love to hear them. Suggestions for improvements inside the editor workflow, suggestions for new pieces, how you want to search for new levels, etc. We want to hear it all! Once we see that the Level Editor is stable and healthy we'll push it to the main Steam branch for everyone to use in the coming weeks.
A few extras we snuck into this build not Level Editor related
- New advanced controls that allow you to rotate yourself in the game using the touchpad. Advanced controls can be enabled through the Pause Menu > Settings options (it's still a bit buggy!)
- Longest putter is now much longer to accommodate taller users. Medium sized putter was also lengthened.
Some known issues
- UI needs to be polished
- Only supports English
- If ball lands on rocks outside of the level, sometimes it doesn't respawn (use a mulligan to get it back)
- Cannot play level editor tutorial more than once in a row
- Multiplayer kicking with workshop courses can cause issues
- Levels sometimes time out while downloading from Steam.
- Advanced controls need a bit more polish as some edge cases are causing errors.
- Normal tutorial has bugs with new advanced movement controls
- Level Editor moving objects having physics issues
- Normal mode needs more testing to ensure no regressions