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Seraph updated: Patch notes for V0.16

A smaller patch today, fixing some bugs we introduced last patch and adding a brand new Challenge mode type to the mix: Treasure Hunter! You must locate and open all 20 item lockers as fast as possible, but watch out, the difficulty starts at 5.0! Better have your dancing shoes on...

Seraph V0.16

  • Removed some references to "Leili" from the side story logs. Replaced with Talia.
  • Reduced burn damage of Sacred Projectiles down to a fixed number amount 1/2/3/4/5 rather than 2/4/6/8/10%.
  • Increased time you have to reach Security doors a little.
  • Arteos (supreme) shards can now be formed from 3 Keleos (Epic) shards!
  • Decreased the Black flavour elite's vunerablity to Holy damage from 400% to 200%. There's enough Holy damage in the game now to make that super vunerablilty less necessary.
  • Increased the movement speed, attack speed and ability recharge speed of all elites by 10%.
  • Tweaked Red flavour elites to be rarer until difficulty 6.0 and above. They're a little too punishing before that.
  • Increased score for time bonuses from 1000 per second to 1250 per second, to reward speed slightly more than XP from killed enemies in time based challenges.
  • Cycle through all the skins in challenge mode rather than picking a random one each day.
  • Added new challenge mode 'Treasure Hunt'.
  • Fixed issue where Sacred Projectiles VFX could linger after demon has died.
  • Sacred Projectiles now deal their damage every 0.25 seconds rather than every frame.
  • Sacred Projectiles now apply a fixed amount of damage instead of a percentage of enemy health.
  • Fixed issue with leaderboard rewards where players could get a lower reward quality than what they should have received.
  • Upped the Terminessence rewards for each leaderboard bracket in daily challenges.
  • Splash screens added (Please feel free to tweak em if needed)
  • Soul Stealer Oath now restores a fixed amount of health on enemy death instead of a percentage. Life steal effect has been removed from the game.