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Seraph updated: Patch notes for V0.22

Hello all!

A special Sunday update has just gone out, including a brand new, semi-secret feature: Rebirth.

Seraph V0.22

  • Fixed a nasty bug with today's Daily Challenge. We have removed all normal quality enemies from Headhunter so that the objective can now be completed and scores posted!
    Players can now access 'Rebirth' through the Upgrades menu. Rebirth costs 5 Supreme shards to perform and gives the following:

    • +3% damage passive buff forever.
    • +3% maximum Health passive buff forever.
    • +10% chance that Shards drop from all enemies (if a Shard has a drop chance of 1%, it will now be 1.1%).
    • A swanky icon on the Leaderboards, showing your Rebirth level.
    • A glittering, in-game halo that circles Seraph's head.

    However, it's not all good news, as choosing to rebirth will also:

    • Completely destroy the player's Shard collection.
    • Re-lock all Transmuted Weapons, Miracles and Wards.
    • Wipe any Campaign or Survival mode runs of the game currently in progress.

    Rebirth offers more potential damage and protection for Seraph players, at the cost of their progress so far. But, if you enjoy unlocking stuff and finding the game trickier once more, we'd suggest you head straight to the Upgrades menu and check out Rebirth today!

    So, who's brave enough to Rebirth their character?