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Seraph updated: Patch notes for V0.26

Today we fill the gaps in the Oaths menu! No longer do we have 'REMOVE' written in bold, embarrassing capital letters. Instead, shiny new things!

Seraph V0.26

  • New halo graphics for Rebirth 2-5.
  • Reduced Terminessence reward amounts from challenges slightly.
  • New Defensive Oath - Fleet: Seraph gains bonus movement speed.
  • New Holy Oath - Replenish: Seraph has a chance to gain an instant Blink recharge whenever successfully Smiting a larger enemy.
  • New Holy Oath - Spark: All Holy damage has a chance to be a Critical Strike.
  • Added a VFX to the Origin's Touch Oath so you can tell when it procs
  • Added the cool-down time to the Miracle selection screen
  • Moving 'down' when hanging on to a corner will now detach you, and you'll slide down the wall.
  • Improvements to how hard-lock works, now pays much more attention to the direction you move the stick in.
  • Wards can now be broken down into metal parts. 1 part per 10 durability with a minimum of 1 part.
  • Lightwell graphic now reaches the ceiling.
  • Fixed an issue where receiving daily challenge rewards would lock players out from playing another challenge until restarting the game.