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Seraph updated: Patch notes for V1.04
Seraph V1.04
Boosted speed of difficulty gain in Pressure from 0.01 diff per 0.3 seconds to 0.01 every 0.2 seconds. This will shorten this game mode a little bit.
Increased number of enemies in Treasure hunter game mode by 50%. Gotta be quick and dodge those enemies.
Increased spawn rate of enemies Head Hunter (6 seconds now reduced to 5 seconds) and also boosted number of enemies to start in each level.
Fixed a visual bug where the Displaced Teleport warning was stuck on loop.