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Seraph updated: Patch notes for V0.34

Hey everyone. Today we have a small patch fix some more bugs and tidy up the VFX in the game.

Seraph V0.34

  • Reduced the health of Tainted (green) elite enemies. They were strong enough being immune to miracles and blessings.
  • Boosted the health of Dark elite enemies by a small amount, but boosted their weakness to Holy damage from 200% to 250%.
  • Tweaked most particle effects for brightness and animation.
  • Reduced brightness of all light sprites (glows) in Prison, Admin and Cathedral themes (they were just TOO glowy!)
  • Various performance improvements.