Hi everyone !
Today is update day, and we're excited to bring you Character Customization ! From now on you'll be able to change how your character looks during the character creation process.
We've prepared a short video showcasing the character customization window.
Please take a look :
https://youtu.be/vMU6EPCSKrA
We've also decompressed the game's files, which increases the file size of the game but should decrease loading times. Saved games are wiped with this update too.
Here is the complete changelog :
GENERAL: New: New character customization! You can now morph your character with following options :Improved: Shorter loading times. Two short instead of one long. It is also designed for future multiplayer mode. Fixed: Save reset ENVIRONMENT: New: Lighting in character selection (you can rotate it with middle click) Improved: Many fixes and improvements in the open world Improved: Lighting optimizations Fixed: Various fixes in randomly generated dungeons Fixed: Visual particle mess on login screen Fixed: Red placeholder balls Fixed: View distance of stairs Fixed: Player chest in dungeons IA: Improved: Improved IA for quest companion - they now randomly pick a target and attacks it until it dies. Companion will only reconsider its target if it collides with another enemy. UI: New: New UI for the character selection ! New: Introduction logos Improved: Portrait icon Improved: Reworked reward window Fixed: Text dialogs displayed over the head of characters now has its intended duration Fixed : some skills were overlapping themselves in the Active skills window under Brutality category New: The character selection screen now display the current quest of the player instead of “unknown location” Fixed : The name of the character is now correctly shown in the character sheet (instead of “Dude”) Modified: The minimap is now always on the top right of the screen (especially for 21/9) GAMEPLAY: Fixed: Erratic movement Fixed: A glitch where you could unlimitedly use skill books Fixed: Rings are now properly saved/loaded Fixed: Restored 3 missing weapons Fixed: Character no longer run to a random location after revive Fixed: Quests bugs New: Added Ranged tab in the skill selection menu New: Added Blood Ammo spell Modified: Reduced drop chance on rings and amulets Modified: Butcher will now enrage when at 50% health Modified: Kamikaze will explode when killed Fixed: “Rage Increased” passive should now work as intended New: New attacks for the Skeleton Overlord Fixed: Skill overleveling Improved : Damage, Armor, Health, Stamina, Rage, Dodge, Crits ands stats calculation (on the way to a global rework). Fixed : The frozen snare trap of orc Warlock doesn’t totally freeze the player anymore Modified: Ammo spells will now reserve a portion of the player’s resources Fixed : Critical chances are now properly applied Fixed : Critical chances are now re-rolled for cleave hits if the original hit was critical Fixed : Rage generation with melee hits now works properly, depending on the cleave factor of hits Modified: Increased the gold reward for killing the Skeleton Overlord Modified: Doubled dodge time during a dodgeroll Modified: some affixes like CDR cannot roll on all armor parts Modified: +percent and +pts affixes for the same stat cannot roll on the same item Modified: Removed the slowing totems on the Orc Champion Modified: Removed the Bone Crush spell form the loot tables AUDIO: Fixed: multiple musics at the same time (that was super annoying) CHARACTERS: New: Male character for character customization ! New: Peasant clothes for player New: New armor for Orcs Improved: Templars & Templars armors for player ANIMATION: Modified: Animations for new character male LOCALIZATION: Minor text fixes Known issue: sometimes, your equipment won’t have the right size, a simple restart the character should fix it.
- Skin color
- Morphology using 4 parameters : Fat, Muscular, Thin, Skinny
- 5 haircuts with customizable colors
- 5 beards with customizable colors
- 11 eyes preset
We can't wait to see your characters ! See you on the forums !
