Hi everyone!
Today we are happy to present you the female character!
It was a stretch goal during our kickstarter, and one of the most demanded feature, so here is a small video presenting her, and her customization options:
https://www.youtube.com/watch?v=8OuGnvXCIpk
This update comes with lots of fixes and improvements, including localization for weapons and armors, and somes some new cool weapons
Here is the full changelog:
GENERAL: New: Female character ! You can now customize your character with following options : Skin color Morphology using 5 parameters : Fat, Muscular, Thin, Skinny and Bust 6 haircuts with customizable colors 11 eyes preset Fixed: Mouse double click ignored Fixed: Various rare issues that would override player’s character customization options Improved: Character list & character selection camera Modified: The location of the saves is now in “User/savegames/” Improved: Performances improvement related to skill use & damages New: Localization for Weapons and Armors! ENVIRONMENT: Improved: Greatly improved visual quality of Mountain Cave architecture Improved: Rendering of character selection Improved: deleted annoying vegetation Fixed: the prefab in the oblivion dungeon Fixed: reconnect navmesh at the driller location Fixed: Playerlight not disabled when going to character list from a dungeon CHARACTERS: New: Female character ! Improved: feet of player entering in the ground in the menu Improved: Butcher behaviour Improved: Spider behaviour ANIMATION: New: Animations for new character female UI & VISUALS: New: Exit to desktop (community suggestion) New: Match hair & beard colors (community suggestion) Improved: Slightly modified the appearance of the loot Fixed: A bug where magic trails weren’t going all the way along the weapon. It also should fix a few visual artifacts with dynamic weapon trails. Fixed: Rare bug where the equipment wouldn’t morph according to player’s morphology Fixed: Rare save rollback Improved: small adjustments on the main resource HUD Improved: The Innkeeper is now displayed on the minimap Improved: New way to show the framerate GAMEPLAY: New: Cool weapons Fixed: amulets and rings that increase Power now modify your current Umbra value and not just your max value. Fixed: Crash when player reaches level 30 Modified: the way loot is balanced and calculated Modified: the way magic affixes are rolled, and their level calculated Fixed: Dungeon keeper not appearing at the beginning of the last quest Fixed: Bug with the luthor’s quest LOCALIZATION: Improved: The localization files are now splitted into different .xml for better editing. They will be internally cleaned and organized in the future. New: Localization for Weapons and Armors. Fixed: English typos Fixed: Missing strings EN / FR. Thanks again for all the community translations! Known issues: -There is still white flashes at the end of the first cave -The player can get stuck, you can use the “stuck” command in the console if it happens -Some animations are slow down
As we modified the location of the save (this was necessary) and changed a lot of things, the saves are wiped again, sorry :(
We are working on a very exciting game-changing feature, and we can't wait to present it to you! See you soon on the next update!
