* updated Steamworks SDK should decrease the game start and game end crashes, might fix that weird overlay glitch some people are having with Steam Beta
* fixed a small issue, where game would register both jump & duck events
* added idle movement for main stances
* added key holds event registering, so in future you might see something more related to that
Hint: look in Iron Snout discussion boards to find a small little thing, which I didn't reveal here.
Hint2: thing is mentioned in the Game Updates forum.