⚔️ New Weapon Styles
9 unique weapons with distinct passives
Unlock by defeating bosses or reaching milestones
Each class remembers its own weapon preference
•Weapons unlock by defeating bosses or reaching milestones
•Each class saves and loads its own weapon preference
⚖️ Balance Changes
•Explosive Finish reworked: Now scales off player attack instead of flat damage
•Thorns reworked: Now scales off player attack instead of flat damage
•Both perks will now remain effective in higher difficulty tiers
🛠️ Quality of Life
•Relic crafting UI now displays at full opacity regardless of HUD transparency settings
•Chain explosions now only trigger when near the player (performance improvement)
•Tutorial dodging no longer requires going through the projectile
