• Ranged Attacks: Reduced projectile range by ~15% for all classes except Rogue (already had shorter range)
Rogue
• Shadow Echo now only triggers when attacks hit an enemy (was triggering on attack swing)
Hunter
• Bat charge now travels slightly faster, and waits 2 seconds longer before disappearing
Enemies
• Act 4-6 enemies can now use Hunter's Leap — they telegraph a danger zone ahead of your movement path, then leap to intercept
• Act 1-3 enemies gain Hunter's Leap on Tier 2 and above
• Rooting, freezing, or stunning enemies while they are activating Hunter's Leap will cancel it
User Interface and Stats
• Damage Breakdown: Death screen and Run Stats screen now display a detailed breakdown of damage dealt by source (abilities, melee, ranged, DOTs, etc.)
• Run History: Talk to Bamboo in town to view your last 50 runs, including full stats, damage breakdown, perks collected, and bosses defeated
• Run history persists between game sessions
Note: Only runs completed after this patch will be recorded. Earlier runs cannot be shown, as run history saving was not implemented at the time.
Bug Fixes
• Warning in Act 5 boss should no longer interfere with perk selection screen if the player levels up during the encounter
• Fixed an issue causing players to not be able to click below the Crown of Haste inside the "Forge New" menu
• Shockwave (frontal cone or circle aoe) warnings will now disappear immediately if the enemy is stunned
