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Post-PAX Update

Last weekend we showed Marooners at PAX East (Boston) and this was a great success! Lots of players lined up for Marooners' first appearance.
This weeks update is focused on squashing a lot of bugs, see the video below for a quick recap:

https://youtu.be/MKrsR5F-YQc
Changelog:

  • Friend joining improved
  • Bomb no longer passes trough objects
  • Continue music after main menu lobby.
  • No more overlapping ready-music in lobby
  • Characters will no longer start shaking after playing for over 6 hours
  • When resuming a game: fixed holding bomb/idol animation
  • Bonus coin game: fixed movement in the first frames
  • Fixed: no particles on live bomb when resuming
  • Rocky Road: now pauses camera when players aren't moving
  • Twin Temple: pickups don't fall on the far right tree anymore
  • Twin Temple: pickups don't fall trough the floor anymore & no jumping to the idols
  • Stonework Square: Rocks etc. delay when switching
  • Rocky Road: no more jumping out of the level
  • End game scene: winner gets a special treatment
  • Fixed mysterious bug where you'd suddenly walk upwards to the sky
  • Rocky Road: rocks no longer pause mid-air
  • Sync multiplayer game start/resume time so that all players start at the same time
  • Magnet powerup now also works on valuables that are added after picking up the magnet
  • Bomb now correctly pauses
  • Icy Isles random megajump fixed & collision smoother
  • Stonework Square: No more random deaths when touching a stone
  • HUD deathstate is much clearer now
  • Updated help/loadingscreen
  • Updated to Unity 5.3.4p5

Next update in 7 days!

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