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Version 0.1.3 - Stronger Wylde, Diverse Late Game, Border Scrolling

Fellow Slayers!

We keep reading your feedback and watching you play on YouTube and Twitch. This is what we changed this week:

Stronger Wylde

Wylde is a lot stronger now, especially in the early game. We raised both his base damage and his damage bonus against Werewolves. Now he cuts through those Werewolf waves like a hot knife through butter!

Diverse Late Game

We changed our game mechanics to make shrines and auras dramatically more efficient in the late game. This should open up a whole lot of new build options, reward careful placement of shrines and positioning of characters and diversify the roles of the different heroes. We're excited to see how this changes your playstyle!

Border Scrolling

We added border scrolling and arrow key camera movement. Please tell us what you think about it. Is the movement speed ok, or do you want it faster or slower?

Map Balancing

We also continued working on the singleplayer campaign. We increased the number of spells available on Hard and Insane difficulty. And we keep making sure that maps don't constantly switch between paths to allow more strategic gameplay.

Skip Victory Screen

And last, but not least, by popular request, you can now finally skip the victory screen animations!

We also fixed a couple of smaller bugs and inconsistencies. You can read the full patch notes here: http://hero-defense.com/PatchNotes.html

If you are interested in a detailed explanation of the aura / shrine mechanics changes, check out our Beta Forum.

Keep sending us your feedback, so we can make the game better!

Your Hero Defense Team