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Patch Notes - Update #4

Hello,

We've released another patch tonight which should be the last update before the multiplayer progress issues are resolved. Thank you for your patience.

Balance Highlights:

  • Milk bottles now have the ability to withstand around three throws worth of collateral damage before breaking. This should alleviate a large portion of the pain in the milk run quest. It's still a challenge with multiple players, but hopefully a more fair one
  • You will no longer trigger crime events if your character is thrown into citizens or civic property, since it was clearly not your fault
  • Added more starting moves to all heroes
  • Added substitution grapple moves that now allow all hero characters to participate in attacks when holding enemies from the front or back
  • Rudy now enjoys increased grab duration time so he can perform more grapple combos
  • Nerfed character throws from prone position (a.k.a "canon throws") so they no longer do damage, but are still effective for throwing enemies into pits or for crowd control

Bug Highlights:

  • Fixed Chris' ability to perform combos and avoid charging moves during flurries
  • Fixed move unlock mismatch causing Glen and Provie to not start with valid jump kicks
  • Fixed bug where adopting one cat was unlocking the reward for adopting all cats
  • Many move fixes across the board for all hero fighters
  • Improved our ability to diagnose and fix network desynchronizations