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V0.6.1 – The Teleporter Update

Hi everyone,

New patch out today! In this update we are bringing an important structure. The Teleporter, a teleportation station where you can build units around the map and travel from one unit to another. As usual we have a couple other changes.

Check bellow the full changelog:

New Features

- Teleporter

Functionalities Improvement

- Towers now only attack wild animals if they cause eny harm to Keepers or ally
- Added confirmation screen to exit game to menu
- Is now possible select the Crystal or Structures even when the Keeper is dead
- Structures range are now displayed when placing a new structure
- The Crystal base patterns now changes accordingly to the current level

Bug Corrections

- It was not possible to stun animals
- While the Keeper is dead the skills menu was remaining active
- Wave enemies AI improved for when it is out of wave path and lost sight of a target

Adjustments

- Increased the cooldown time and mana cost for Bliding Light