Hello Folks,
The night time now arrived on Rise of Keepers! We are glad to announce that this patch is adding the Day and Night Cycle feature. During the night time the things become a bit more interesting and dangerous. Yes, during the night the spawned creatures will change and you will need to walk carefully out there. The night time will open new possibilities and we have great plans to bring interesting challenges for it.
Another useful feature added is the Quick Access Keys to use your inventory items quickly without opening it. The first six slots can be now activated by pressing a specific key for each slot, for example, using potions, dropping a meat bait to attract the wolves and bears (New feature! Now you can avoid to get killed more easily. It costs one meat each drop) and many other possible future items.
Check bellow the full changelog:
New Features
- Day and Night Cycle (new Night music theme and forest ambience)
- Quick Access Keys
- Meat Bait
Bug Corrections
- Unlimited stamina at level 24
- Skeleton arrow trail was missing after the first shot
Adjustments
- Improvement for some inventory and creatures Sound FX
- Some enemies size was adjusted
- Keeper respawn time reduced to 80 seconds
- Attributes growth per level adjusted