Thanks to all who have played and left feedback :)
So far, it seems like you all prefer the first planet which makes sense as it's a more balanced and polished experience. I'm hoping this update evens things out a little bit.
patch notes
added click boost tutorial for egg
added 2 new powerups
added a setting to lock clicky in place
added a new currency for the tavern
added new drink modifier for the new currency
added new default portion to wheel
removed insta break powerup
removed double click powerup
removed timer between clicks - felt the unlimited time was no longer exploitable as mineral boost is no longer applicable to only the next broken interval
fixed -spins deducting minerals instead
fixed last upgrade not showing up for wheel
fixed wheel rarities going over the edge
fixed pause powerup always being 3s long
fixed blackhole being slightly transparent
fixed explosion corners using a white outline
fixed powerup capacity not maxing out
made new powerup and shard ability more expensive
made blackhole be able to pull frozen asteroids
made shard chance, ultra powerup chance, and freeze chance, max out
changed mineral powerup to stack like instabreak
increased the map length to spread out higher level asteroids