Hey CHKN Army!
Lots of news in this weeks dev log. Get comfy, you're in for a treat.
Monday we have an update coming, which includes achievements! You ask and we shall deliver. This is a first round of achievements and more will come later. Some include:
- Caveman: Made a tool.
- Yippee Ki Yay: Rode a creature.
- Best Buds: Tamed a creature.
Roman and Kate are off to PAX East tomorrow! We plan on meeting a lot of great YouTubers and industry leaders, so make sure you follow CHKN on Twitter to see what they're up to. Are we ready for all these crowds? That's up for debate. *BREATHE IN....BREATHE OUT....*
"THE MAY UPDATE"
Since our launch in April we have gotten amazing feedback, suggestions and criticisms. The CHKN Army is full of passionate gamers, writers, critics, fellow devs and also students. So Team CHKN huddled weekly, drank gallons of coffee, pep talked each other and did some planning, and we have a pretty solid update coming very soon for you guys. Here are some of the highlights:
- Greatly improved Multiplayer, with easier ways to connect with your friends. (No more ports! Rejoice!)
- At least 5 new creatures! The llama, sheep and the goat, including a few other surprises.
- "More stuff to do", as many have eloquently requested.
- Clarification on interacting with your creatures, both in the interface and the experience.
We also are planning on including you guys even more, such as streaming with a guest from the community! There will be more information as we push onwards towards May. But first...battling the crowds at PAX, implementing achievements, and improving performance and load times. Let's get crackin!
