Greetings!
As the year comes to a close, we wanted to get out one final update to the build and let you know of our plans for the Holiday season.
Here's what's been changed in build 0.3.9r1:
- Tutorial
- Bomb placement instruction clipping through geometry
- Fixed the wrong ambience SFX set for the level
- Shipping Yard
- Fixed some Props floating
- Fixed a bug where kicking open the Crate allowed you to leave hiding spots without pressing the interaction key
- Country Club
- Added an effect when Looting the Filing Cabinets and Boxes
- Fixed Document storage boxes playing the wrong SFX when looting
- Ensured Lootables will play opening animation
- Fixed a bug where loading a checkpoint wouldn't reset the animation of opened Filing Cabinets and Boxes
- General
- Updated the Art for the Paused menu
- Moving the mouse will now trigger a change in preferred input device
- Fixed an issue where new players would have their texture quality setting set to quarter
As always, if you come across any issues, please let us know on the Bug Forums.
If you don't see the update immediately, try restarting Steam.
The next update will be in January once we get back into the swing of development.
We plan on bringing you the final design of the Country Club as well as get you all into a functional version of the Art Gallery ready for testing.
In the meantime, we recommend checking out Snortlepig's latest Community Challenge:
The Caffeinated Casino Caper.
This one is a doozy of challenge and not for the faint-hearted.
We wish everyone and Happy Heisting Holidays! And we'll see you all in the New Year!
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