Developer postOriginal post (opens in a new tab)

Major update Version 4.0 (BETA)

Please notice that starting with this version Windows 32 bits support is dropped.

Significative changes:

  • New user interface
  • Render engine improvements:
    • Optimizations
    • Shadow maps
    • Cell shading post effect
    • SAO post effect
    • Fixes and improvements on the lighting

  • Copy/Past of objects
  • Project sharing : export in hd3d file
  • Integrated capture feature
  • Color chart to customize textures
  • Adding the plot tracing tool
  • Major refactoring on how we update the architecture

More information about the architecture refactoring:

This refactoring helps us to fix a lot of small issues and allow us to make some optimizations. It will also be a good base to add floors.

Other changes (some aren't listed):

  • Integration of crash reporting of steam
  • Crash at startup on "Nvidia Optimus" and "Amd Power Xpress" should be fixed
  • Memory consumption and performances improvement
  • Improvement of numerous objects (We are still working on adding new objects and improving their quality)
  • Application should start faster
  • New default projects
  • Cotations marking the distance between objects are editable (We have some other projects to improve the edition)
  • Swimming pool are now doing a hole in the ground
  • Language selection can be switch in game properties from your steam library
  • Adding texture import
  • Adding object's height scale
  • Eyedropper tool to find a used material