Hello captains,
Long time, no hear, but here's a little patch for you. We aren't in the situation to release a full update yet I'm afraid. We're working on a whole lot of things at the moment and, as it usually goes, they're mostly interconnected. We have to finish them all before we can compile a proper update for you ladies and gents.
I'll leave the details of the upcoming update for the next announcement, and in the meantime, you can find the changelog for this 0.702 quickfix below.
As always, please let us know and send us your game logs if/when you encounter problems with the game.
Stay tuned and safe travels, captains!
- On high framerate, coming near an object that triggers the Quickaction to appear, could crash the game. Not anymore.
- Several scripts related to random dialogues with ships have been fixed to prevent minor and major errors (like CTDs)
- Fixed a problem the Starchart would overlap other HUD elements after you've constructed a structure
- Fixed an issue related to targeting a derelict that could cause the game to crash
- Power pack is out of the game, since it, well... doesn't do anything anymore
- Tweaked the notification panel (on the left side of the screen) to provide more relevant information
- The scan effect on artefact vaults should now display properly
- Fixed an issue with how light is rendered since it went crazy in some cases
- Using the Shockwave skill could sometimes crash the game. That is no longer the case.