Greetings Captains!
Starpoint Gemini Warlords is getting yet another support treatment from LGM, and this one fixes several nasty bugs, and brings better stability to the game.
To be more specific, here are the bugfixes:
- We have fixed the problem related to global ships losing their proper positions when you moved too far. This could have influenced stability of missions and other game mechanics.
- Side mission now properly re-spawns the Artifact if it was influenced by the bug above.
- In Titans DLC mission 6 - Zaldur's Wrath ships affected by the position bug should now be at the proper location when you return to the battle. Additionally, some changes were made to accommodate the case when you leave the area.
- In Cycle of Warfare DLC challenge mode Ashriari fleet ships now have properly equipped weapons, change is global and will apply to the already built ships.
- Some of the Ashriari ships had the wrong stats, this is fixed, in addition: battery recharge rate for frigate and destroyer were tweaked.
Razer ChromaLink now fully supported!
Besides the bugfixes. we have also added some user interface tweaks for the 4K screens, and a real treat for owners of Razer gaming peripheral hardware.
We are extremely proud to say that Starpoint Gemini Warlords now fully supports Razer ChromaLink API, which brings together the complete Razer Lighting ecosystem, including mice, keyboards, mousepads, headsets, PC cases, Home Lighting, monitors, gaming chairs, gaming desks... you name it.
Basically yeah, your room can now be lit like a Christmas tree while you play Starpoint Gemini Warlords. Embrace that festive spirit!
Of course, we will keep updating ChromaLink API support for Starpoint Gemini Warlords with additional (and better) effects.
Thank you for your attention and safe travels!