Hello everyone!
This week's development focus includes the following:
1. Implementation of core gameplay features for Chapter 3.
2. Completed visual representation of the dizziness effect.
3. Added temporary item functionality; players can acquire and carry items, and also equip items to captured zombies.

4. Various other bug fixes and improvements.
Thank you for your continued attention and patience! Feel free to share your thoughts and expectations in the comments section.
