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Patch Notes: 1.14.0

Patch notes 1.13.1a (W64) → 1.14.0 (W64):

  • Achievements should now be working again
  • Reduced memory usage at during initial load

Patch notes 1.13.0b (W64) → 1.13.1a (W64):

  • Prevented pets from entering through closed doors.
  • Fixed crash when a pet touches a specific closed world door.
  • Fixed "Start with bots" and "Quick Select" button icons on the keyboard
  • Fixed blocked path in a certain tidepool level when playing coop with a dead player
  • Mounts should once again fit into gaps easily
  • Fixed single-gap taming animation
  • Fixed some interactions that made Vlad's Cape hover not trigger correctly
  • Fixed issue where a certain veteran hunter would miss a crucial shot
  • Olmec bombs will no longer spawn in a way that end up on top of its head
  • Fixed infinite jetpack fuel on brushing up against the corner of terrain while flying
  • Entities tossed with the pitcher's mitt will now lose their flying effect on contact with shields
  • Fixed bug where high-speed entities could go through shields
  • Fixed unintended speed up when brushing up against the corner of terrain while pressing the jump button after stomping a monster
  • Fixed issue climbing down on top of some floors (falling platforms, conveyor belts, elevators, etc.)
  • Fixed issue pushing blocks over certain floor tiles (conveyor belts, falling platforms, etc.)
  • Fixed multiple damages when being thrown against a nearby wall by a vendor, NPC, or yeti
  • Treasure coming out of pots and chests can now be whipped out of the way slightly sooner
  • Hard boss will now prioritize the attack animation over the damaged one
  • Cold lavamanders won't burn ropes anymore
  • "Celeritas" now takes precedence over "Major"
  • Made whip backwards' hitbox slightly taller so arrows and some enemies can be backwhipped
  • Cleaned up a LISE sprite
  • Workarounded slowdowns and stuttering when some USB devices were plugged in