Developer postOriginal post (opens in a new tab)

Adaptive Detail and World Gallery Update!

The latest update to SculptrVR adds two long awaited features: Adaptive Detail and the World Gallery!

Adaptive Detail:

The Adaptive Detail combines far off, small voxels into larger ones. This reduces the triangle count, and allows the player to keep sculpting for a much longer time!

World Gallery:

The World Gallery is a new way to load your saved files. A low resolution 'preview world' is created using the Adaptive Detail technology and displayed on one of 16 pedestals in the gallery. You can page through your worlds visually, 16 at a time! Each of your old worlds will need to be resaved to generate a preview.

For a more detailed description, click here

More detailed changelog:

  • Adaptive Detail added
  • World Gallery added
  • Sky Sphere interface improved
  • Sculpting feedback and particles
  • Two new demo worlds
  • UI menu improvements