Now you can build a sculpture in SculptrVR and export it as an obj file for 3D printing! The files are saved to your Steam SculptrVR folder for example:
C:\Program Files (x86)\Steam\steamapps\common\sculptrvr\SculptrVR\SculptrVRSaves
Magic smoothing is done on your hands. It smooths out the jitters in your hand motion, but only when you're trying to keep your hands still! This makes teleporting waaaay better.
When you load a saved world, you also load the postion and scale from where you were when you hit the save button. Now you can choose how others get introduced into your world!
The cube emitters no longer show their selection sphere except when the emitter brush is in hand. Now you can build a waterfall of cubes and hide those annoying transparent selection spheres :-)
Four new demo worlds to explore!
- Orange Tide: A pirate world with buried treasure hidden somewhere...
- Giza: Explore the tunnels under the Sphinx and the Pyramids!
- Volcano: A partial landscape with an erupting volcano and a village
- SculptrVR Treehouse: I really like trees :-)
I hope you enjoy the changes! More is comming soon!