The latest update to SculptrVR adds two long awaited features: Adaptive Detail and the World Gallery!
Adaptive Detail:
The Adaptive Detail combines far off, small voxels into larger ones. This reduces the triangle count, and allows the player to keep sculpting for a much longer time!
World Gallery:
The World Gallery is a new way to load your saved files. A low resolution 'preview world' is created using the Adaptive Detail technology and displayed on one of 16 pedestals in the gallery. You can page through your worlds visually, 16 at a time! Each of your old worlds will need to be resaved to generate a preview.
For a more detailed description, click here
More detailed changelog:
- Adaptive Detail added
- World Gallery added
- Sky Sphere interface improved
- Sculpting feedback and particles
- Two new demo worlds
- UI menu improvements