We’re entering the final stretch, and the polish pass is in full force. After a lot of late nights and last-minute tuning, I’m excited to announce that online battles are now fully implemented and playable.
Multiplayer is up and running, with only one remaining piece still in progress: getting AI relation stats to behave perfectly in online matches. Everything else is locked in, stable, and feeling great.
If you played the demo, you’ll be happy to know that significant optimizations have been made across the board — smoother performance, tighter gameplay, and a more refined overall experience.
We’re almost there. The battlefield is ready. ⚔️
