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Upcoming Update 11 (0.1.5)

  • New Character designs for Boy and Girl Main Characters!
    (Outfit Cards are to be updated to fit these soon)

  • Contact damage is now avoidable!
    (Wearing clothing can now help you avoid contact damage from enemies)

  • Head damage(State) probability added to game!
    (this reduces Health down to 5% for a small time)

  • Chance Situations rebalanced!
    (chances of fishing spot appearing, cut from climbing through window)

  • Knock-back added to all Basic Skills!
    (Dazes and knocks back enemy 1 step)

  • Fixed Hide Skill!
    (No longer reduces Health)
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  • Mini Maps Added for Outside locations!
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  • Bleeding (Status) Update!
    (Higher chance of bleeding when shot or hit with sharp Weapons)

  • Enemy Aggro Update!
    (Aggro Nights!-Double Z Type Health, Special and Defense for a small time)

  • Sprain Arm and Leg Status Updated!
    (Depending on what weapon or enemy attack is used these Status can happen)
    Sprain Arm-Disables Punching-Type skills, Reduce Def/SDef and Accuracy!
    Leg Sprain-Disables Kicking-Type Skills, Dod/CAS and Accuracy!

  • New Safe Doors added to safe houses 99% Protection!
    (When Biome powered Auto-Safe door works)

  • First 3 Intermediate-Skills linked to Crafting Rank!
    Trainer (Home Craft)
    Team Heal (Health n Rest)
    Repairmen (Weapon n Repair)

  • Communication Device Added and Updated!
    (Allows Trade, Quest Turn-Ins and more)

  • Collection Updated!

  • Rebalanced Animal-Type Enemies!
    (No longer elemental type)

  • One and Two Handed Weapons Icons added!
    and more minor fixes.