Happy 4th Miolhrians!
- Crafts adjusted! (few crafts and deconstructs updated)
- 2nd Biome boss Updated
- Rhino Skill Updated! (Horn Charge Update with high chance of Bleeding Status)
- SafeHouse security updated based on Biome! (Security Devices in all safehouses) ((Watts)Electricity will now effect chances of being robbed while sleeping!
- Clothing Racks Update! (Now show looted clothing and remove clothing craft from rack) (Interm. Skills)
- New Repair Skill that allows you to repair without repair hammer!
- New Team Cure Skill that Heals team mates! (1-20) rank up on success! Failure results in Knowledge(Exp)loss
- Player and Enemy Aggro Updated! (Player Aggro reduces Health, Attack, Defense and CAS for a small period of time) (Enemy Aggro doubles enemies Health, Attack, Defense for a small period of time)
- Environmental Fixes!
- Anvil Added! (Repair Device) All current Quest(s) turn-ins added to Training Area!
- Chance Device Update! (Sickness chance added with exploration) (Wellness beds added to Healing Room(Team Room))
- Grapples fixes and other small fixes!
- Updated Fishing Spawns and chance of catch!