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Patch Update 11 0.1.4

Happy 4th Miolhrians!

  • Crafts adjusted! (few crafts and deconstructs updated)
  • 2nd Biome boss Updated
  • Rhino Skill Updated! (Horn Charge Update with high chance of Bleeding Status)
  • SafeHouse security updated based on Biome! (Security Devices in all safehouses) ((Watts)Electricity will now effect chances of being robbed while sleeping!
  • Clothing Racks Update! (Now show looted clothing and remove clothing craft from rack) (Interm. Skills)
  • New Repair Skill that allows you to repair without repair hammer!
  • New Team Cure Skill that Heals team mates! (1-20) rank up on success! Failure results in Knowledge(Exp)loss
  • Player and Enemy Aggro Updated! (Player Aggro reduces Health, Attack, Defense and CAS for a small period of time) (Enemy Aggro doubles enemies Health, Attack, Defense for a small period of time)
  • Environmental Fixes!
  • Anvil Added! (Repair Device) All current Quest(s) turn-ins added to Training Area!
  • Chance Device Update! (Sickness chance added with exploration) (Wellness beds added to Healing Room(Team Room))
  • Grapples fixes and other small fixes!
  • Updated Fishing Spawns and chance of catch!