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Horde Mode News Update

Hello Team!

We’re back again for a quick update on RWBY: Grimm Eclipse. The weather outside is cooling down, while the Horde Mode and JNPR packs are coming in hot. We sure do talk about the weather a lot in these opening paragraphs, huh?

New York Comic Con

This update is meant to focus on Horde with a splash of JNPR, but if you’re at NYCC this year, we’ll have both on-hand to play! Come out to booth 756 and slay wave upon wave of baddies as Jaune, Nora, Pyrrha, Ren, or your old favs from team RWBY. While you’re there, check out the games we are publishing: Battlesloths and Super Rad Raygun. Lots of fun to be had in New York this weekend for Rooster Teeth fans!

Horde

Development of Horde mode is coming to a close. In fact, we are aiming to launch it next week! Thanks to all of you that kept the chatter lively in the Horde thread Abe created. There were several good points and ideas that influenced how Horde was developed. As it stands, we’ve been having a blast with Horde playtests.We cannot wait for you all to hop in, pick your favorite characters, and slay epic sh!t-tons of Grimm.

In Horde mode, you will be in charge of ensuring the safety of several security stations. Wave after wave of enemies will try to destroy you, your friends, and the stations. This mode is designed for teamwork. Work with other players to plan your team makeup, skill trees, and which turrets are best to use. As the horde advances, more and more stations will require your attention. Sure, four players can handle one station, but how will you divide your resources when you need to cover four areas? As you defeat enemies, you'll accrue Lien, the currency of Remnant. You'll use Lien to make purchases from a variety of turrets. Your turrets will need replaced often if not protected. This mode will be a challenge, but many of you have been practicing for this, so go get’em.

How about maps? There will be three Horde maps included in this update. Each map was designed for horde and set in a familiar location, but they are not maps found in the campaign. Forever Fall will require players to travel long distances between stations. Mountain Glenn demands that players cover more and more stations as the game progresses.

For the Emerald Forest map, we wanted to do something a little different -- honestly, something special to honor the early days of the game’s development. Emerald Forest is a remastering of the RTX 2015 demo map. This was the first time we showed the game publically as a studio.

Awhile back, we mentioned that Horde would include a new Creature of Grimm. You’ll have to wait to see how it fits into the ranks of other enemies. Until then here’s a glimpse of what we call the Mini-Deathstalker.

*click* *click* *hsss*

Achievements! Horde mode will also come with six new achievements for you to hunt. These are all tied to the various ways to play Horde. When the time comes, defend those stations and use turrets, alone or as a team.

Bonus

Since the early days of RWBY:GE’s development, we wanted to get an exclusive music track from Jeff Williams. He’s made so many amazing tracks for the core RWBY show that we Homer Simpson-style drooled at the prospect of having something made for Grimm Eclipse. Well, that time has come. When you download the new Horde update, you’ll notice new main menu instrumental piece music. When you watch the credits of the game, you be able to hear the fully voiced version in all its Merlot-tastic splendor. We’re excited for you to hear it!

That’s it for now. Next time we’ll chat about all things JNPR!

Wanna reach us directly?

We’re a busy bunch, but we all love taking a little time to chat with the community. Say hey!
Name: Position: Steam Name or @Twitter
Michael: Game Director: @MPHadwin
Casey: Senior Engineer: @CaseyDonnellan
Andy M: Senior Producer: Wizard_Poop (on Steam)
Jeff: Game Engineer: @jc_chamberlain
Will: Game Engineer: @WixelPix
Andy C: Artist/Level Designer: @MaximumCortez
Jordan: Animator/VFX: @Jordy_J_S
Mike: Character Artist: Awqsferd (on Steam)
Brian: Associate Producer:@Skilltacular

Happy hunting,
Rooster Teeth Games