Hello, shredders!
We're happy to announce the new update is currently LIVE on Steam!
Major changes
- New song on Kuk's Lair!!! you can listen to it on the new trailer
- Revamped post-processing effects: The game looks more vibrant
- More dramatic death animation of players.
- Alive enemies now have a red outline to improve visual clarity
- Added more quality to the bar's textures (breakable items and floors)
- Improved quality of the pedal's icons
- The HUD shows the passive items you have equipped
- Adjusted mission rewards and Metallium economy
- When you pick a simple item (coin, key, bomb) it goes from where you picked it to the HUD.
- Added new help/controls screen at the beginning of a new game.
- Tweaked level generation to smooth the difficulty ramp.
- Adjusted bosses life and movement values to make the fights faster but not easier.
Also, if you're interested in the full list of changes and bugfixes, here it is:
Bugfix
- Nerfed Chaosphere (it was too OP).
- Added a slight delay on videos to show the skip button so it doesn't show in screenshots.
- Fixed Axel's drop bomb animation.
- Fixed game running in slow motion on death.
- Changed key icon
- Fixed "Shadows showing in T-Pose when settings are mid or low"
- Darkened death and goo particles on the floor to improve enemy and shots readability.
- The game doesn't go back to level1 when you finish it.
- Removed continue button after dying.
- Fixed music not going into battle after cleaning a room and entering another quick.
- Fixed PS4 buttons on help menu.
- Couple bra not making damage.
- Missions not reloading after save and continue.
- Sirtania summon not damaging bosses