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Update 1.04 is live!

Hello, shredders!

We're happy to announce the new update is currently LIVE on Steam!

Major changes

  • New song on Kuk's Lair!!! you can listen to it on the new trailer
  • Revamped post-processing effects: The game looks more vibrant
  • More dramatic death animation of players.
  • Alive enemies now have a red outline to improve visual clarity
  • Added more quality to the bar's textures (breakable items and floors)
  • Improved quality of the pedal's icons
  • The HUD shows the passive items you have equipped
  • Adjusted mission rewards and Metallium economy
  • When you pick a simple item (coin, key, bomb) it goes from where you picked it to the HUD.
  • Added new help/controls screen at the beginning of a new game.
  • Tweaked level generation to smooth the difficulty ramp.
  • Adjusted bosses life and movement values to make the fights faster but not easier.

Also, if you're interested in the full list of changes and bugfixes, here it is:

Bugfix

  • Nerfed Chaosphere (it was too OP).
  • Added a slight delay on videos to show the skip button so it doesn't show in screenshots.
  • Fixed Axel's drop bomb animation.
  • Fixed game running in slow motion on death.
  • Changed key icon
  • Fixed "Shadows showing in T-Pose when settings are mid or low"
  • Darkened death and goo particles on the floor to improve enemy and shots readability.
  • The game doesn't go back to level1 when you finish it.
  • Removed continue button after dying.
  • Fixed music not going into battle after cleaning a room and entering another quick.
  • Fixed PS4 buttons on help menu.
  • Couple bra not making damage.
  • Missions not reloading after save and continue.
  • Sirtania summon not damaging bosses