Hey guys. Another small patch to fix some exploits that many of your were reporting:
* Fixed exploit whereby players could build BCUs, then disassemble them to farm free lock-picks. Now you only get one free lock pick (from the first BCU).
* Fixed exploit where players could store their starting M9 and ammo in a chest, then repeatedly kill themselves and farm M9's and ammo. From now on, as soon as any storage device is built, players will spawn with the minimal survival kit.
Couple of other tweaks:
* Increase the size of the dropped kit crate when players die.
* Fixed bug where weapon mounted in the weapon bench would float above the BCU after the save.
* Potential fix for crash when disassembling base items.
* Added logging for debugging crash-when-picking-up-logs.
If you continue to experience crashes while picking up an item (like logs or scrap) from the floor, please could you post the end of the log file located at: steamapps\common\Subsistence\UDKGame\Logs\Launch.log
Sorry for the high frequency of mini-patches. This will slow down soon once the immediate release issues have been mostly resolved. Then I will move to a more steady (and larger) weekly update patch. I know these bug fixes aren't very exciting, but I promise that new features will be on their way soon.
Thanks for your patience, and helping me track down the current issues in the game.