Hi there, a quick summary on some of the main items in todays update:
* Potassium ore can now be harvested and used to craft gunpowder.
* Grenades and gunpower can now be crafted in the weapons bench. Grenades can be used for busting through doors into hunter bases (or for killing).
* Axes/pick-axes now do very little damage to buildables.
* Fixed bug that prevented weapon upgrades reaching level 4.
* Rotten meat now burns.
* Fixed bug where power/mass was sometimes not charged for item upgrades.
* Fixed bug where weapons bench was drawing a small amount of power while idle.
* Removed exploit where disassembling wood ceiling quarter was returning resources for full ceiling.
* Injured animals now die quicker if not added to animal housings.
* Hitpoints to foundations has been increased.
* Hitpoints to doors descreased.
* Hunter base loot increased, and dynamically updates based on the hunter presence (a heavy hunter presence working a base will yield more loot).
Some may wonder why I'm adding grenades instead of more primitive weapons (such as bows etc). I know the game desperately needs lower tier weapons, and these will certainly come in time. However I felt I needed to start adding items that will begin laying a foundation for hunters posing a threat to player bases. I hope it will also give greater satisfaction when breaking into a hunter base to steal their gear (rather than just simply axing through their door).
I've also made good progress at isloating the cause of the random crashes, and hope to have it resolved asap. This is largely thanks to the players that have been sending me their logs (see this thread if yopu want to report crashes: http://steamcommunity.com/app/418030/discussions/1/217691032436912045/). I really can't thank you guys enough for the support.
The immediate plans moving forward are to start building upon the hunter behaviour and create a more believable and balanced purpose to their pressence. I know there are many other issues that need attention and I'll be trying to address these as I work on new features.
As always thanks for all the feedback, suggestions and support. Please let me know of any issues with the update (especially any obvious balancing issues). I'll be on the forums :)
Cheers